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Title:      EXPLOITING VIRTUAL WORLDS FOR TEACHERS’ PROFESSIONAL DEVELOPMENT
Author(s):      Kallonis Pavlos, Demetrios G Sampson
ISBN:      978-972-8939-28-1
Editors:      Kinshuk, Demetrios G Sampson, J. Michael Spector, Pedro Isaías, Dirk Ifenthaler, Radu Vasiu
Year:      2010
Edition:      Single
Keywords:      3D Virtual Worlds, Second Life, SLOODLE, Teachers’ Continuing Professional Development, Synectics
Type:      Short Paper
First Page:      277
Last Page:      280
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Today, the emergence of technologies, such as 3D Virtual Worlds, which provide realistic three-dimensional environments and can offer engaging, interactive and immersive experiences, creates new opportunities for teaching and learning. However, we should take into account that possible use of 3D Virtual Worlds is a major challenge for school teachers, since they introduce new concepts that even teachers who are experienced and keen on using digital technologies are not familiar with. Within this context, in this paper we present our case for school teachers’ training activities facilitated by a 3D Virtual Classroom Simulation (designed using SLOODLE), as the means for simulating the familiar “traditional” classroom in the unfamiliar context of 3D Virtual Worlds and thus, by presenting them in a module designed using the Synectics “Making the strange familiar” instructional strategy, we target supporting teachers understand these environments, explore their potential in enhancing their educational practices and acquire competences for teaching in them, within a closed and familiar environment provided by the 3D Virtual Classroom Simulation.
   

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